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Professor Tarantula
Hedion University
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Posted - 2009.10.06 18:06:00 -
[1]
Really hope they aren't planning on keeping the labels and health bars above everyones head.
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Professor Tarantula
Hedion University
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Posted - 2009.10.06 22:19:00 -
[2]
Originally by: wickedpheonix
Originally by: Professor Tarantula Really hope they aren't planning on keeping the labels and health bars above everyones head.
Why not? Futuristic sci-fi soldiers will wear helmets with heads-up displays that can relay biofeedback information from the suits of their fellow soldiers. Knowledge of friendly soldiers' health etc. can tell if someone who is being shot at is caught in the open, pinned down, etc. and help the soldier make better tactical decisions.
So i suppose the reason everyone in WoW has their name floating above their heads is because they're some type of cyborgs?
It ruins so much. People stop looking for movement, like real soldiers do, and just look for labels. Even if you're running around in pitch black people see this name floating along. If you want to use the argument that it's high tech, then how does this technology instantly know the name and health of someone before they're fully in view, but never shows them as a blip on the map?
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Professor Tarantula
Hedion University
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Posted - 2009.10.07 00:48:00 -
[3]
Originally by: serenity000 It wouldn't make too much sense to have to advance through FPS ranks, as there will be some very good strategic players who may have absolutely no l33t shooter skills. On the flip side you may have awsome shooter kiddies who cant strategise for toffee.
I know a lot of people claim FPS skill is just reflexes and motor skills, but strategy is truly the most important tool.
Things like making your opponent think you're going to do something, then getting the advantage because you anticipated their reaction, are just as important to a commander as it is to a soldier. I can tell you from playing lots of BF2142 that people who want to jump right in the commander role without fully mastering the soldier role are terrible leaders. More often than not they just like the idea of giving people orders, or want to be in a position of power, and have an oversimplified view of things.
It ends up sorting itself out anyway. It's quickly apparent to people in the fight if the commander knows what he's doing, and he won't be in that position for long.
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